Supervillain | Tony Hawk

Game Design
The following screenshots were taken from within the Vans Skatepark level in Tony Hawk: American Wasteland.
My responsibilities included refining and detailing of blocked-out level meshes provided by the design team, integration of prop objects, and creation and application of texture maps. In addition, I was responsible for all lighting including vertex tinting, shadow and lightmap placement, and geometry cuts.
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